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003MS #003: Rectreem
Pokémon
#005: Iguallah 005MS
004MS
Arabomb
Bomb Pokémon
#004
004Arabomb
Type
Fire
Unknown
Ability
Blaze
Gender ratio
87.5% / 12.5%
Catch rate
45 (5.9%)
Breeding
Egg groups
Dragon and Monster
Hatch time
5355 steps
Height
2'00" 0.6 m
0'0" 0 m
Weight
18.7 lbs. 8.5 kg
0 lbs. 0 kg
Base experience yield
62
Leveling rate
Medium Slow
EV yield
Total: 1
0
HP
0
Atk
0
Def
1
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body07
Footprint
F004
Pokédex color
Gray
Base friendship
70
Cry


Arabomb (Japanese: 爆弾比嘉 Bombuhiga) is a Fire-type Pokémon.

It evolves into Iguallah starting at level 16, which then evolves into Lizakbar starting at level 36.

Along with Grasshole and Ejacasm, it is one of the three starter Pokémon of the Fochun region.

BiologyEdit

Arabomb lives in dark caves.

Pokédex EntryEdit

Pokédex entry
If Arabomb feels happy, it runs in circles until it explodes. When it rains, it likes to stay under the sand.

Game Locations Edit

Availability
None This Pokémon cannot be obtained yet.
Always
Common
Uncommon
Fossil
Rare Wonder Trade
Special Starter Pokémon from Professor Stump in Veepier Town
Evolve

Base Stats Edit

Stat Range
At Lv. 50 At Lv. 100
HP: 47
107 - 154 204 - 298
Attack: 49
48 - 111 92 - 216
Defense: 50
49 - 112 94 - 218
Sp.Atk: 65
63 - 128 121 - 251
Sp.Def: 45
45 - 106 85 - 207
Speed: 62
60 - 125 116 - 245
Total: 318   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type Effectiveness Edit

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
None

Moves Edit

By leveling upEdit

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Tackle Normal Physical 04040 100100% 35
011 Tail Whip Normal Status 0000 100100% 30
066 Ember Fire Special 04040 100100% 25
1010 Smokescreen Normal Status 0000 100100% 20
1515 Bite Dark Physical 06060 100100% 25
1919 Flame Wheel Fire Physical 06060 100100% 25
2222 Self-Destruct Normal Physical 200200 100100% 5
2525 Fake Tears Dark Status 0000 100100% 20
2727 Rollout Rock Physical 03030 09090% 20
3030 Crunch Dark Physical 08080 100100% 15
3434 Flamethrower Fire Special 09090 100100% 15
3838 Explosion Normal Physical 250250 100100% 5
4242 Egg Bomb Normal Physical 110110 08585% 10
4646 Holy Duty Fire Special 250250 100100% 5
  • Bold indicates a move that gets STAB when used by Arabomb
  • Italic indicates a move that gets STAB only when used by an evolution of Arabomb
  • Moves in yellow cannot be learned by any previous evolutions of Arabomb

By TM/HMEdit

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Dragon Sprite TM02 Dragon Claw Dragon Physical 08080 100}}100% 15
Bag TM Normal Sprite TM05 Roar Normal Status 0000 100}}100% 20
Bag TM Poison Sprite TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Fighting Sprite TM08 Bulk Up Fighting Status 0000 —}}—% 20
Bag TM Normal Sprite TM10 Hidden Power Normal Special 06060 100}}100% 15
Bag TM Fire Sprite TM11 Sunny Day Fire Status 0000 —}}—% 5
Bag TM Dark Sprite TM12 Taunt Dark Status 0000 100}}100% 20
Bag TM Normal Sprite TM15 Hyper Beam Normal Special 150150 090}}90% 5
Bag TM Normal Sprite TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Normal Sprite TM20 Safeguard Normal Status 0000 —}}—% 20
Bag TM Normal Sprite TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Grass Sprite TM22 Solar Beam Grass Special 120120 100}}100% 10
Bag TM Steel Sprite TM23 Iron Tail Steel Physical 100100 080}}80% 15
Bag TM Normal Sprite TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Ground Sprite TM28 Dig Ground Physical 08080 100}}100% 10
Bag TM Ghost Sprite TM30 Shadow Ball Ghost Special 08080 100}}100% 15
Bag TM Normal Sprite TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Fire Sprite TM35 Flamethrower Fire Special 09090 100}}100% 15
Bag TM Poison Sprite TM36 Sludge Bomb Poison Special 09090 100}}100% 10
Bag TM Fire Sprite TM38 Fire Blast Fire Special 110110 085}}85% 5
Bag TM Dark Sprite TM41 Torment Dark Status 0000 100}}100% 15
Bag TM Normal Sprite TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Normal Sprite TM43 Secret Power Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Dark Sprite TM46 Thief Dark Physical 06060 100}}100% 25
Bag TM Fire Sprite TM50 Overheat Fire Special 130130 090}}90% 5
Bag TM Rock Sprite HM04 Strength Rock Physical 07070 100}}100% 15
Bag TM Electric Sprite HM05 Flash Electric Special 02020 100}}100% 20
Bag TM Fighting Sprite HM06 Rock Smash Fighting Physical 06060 100}}100% 15
  • Bold indicates a move that gets STAB when used by Arabomb
  • Italic indicates a move that gets STAB only when used by an evolution of Arabomb
  • Moves in yellow cannot be learned by any previous evolutions of Arabomb

By tutoringEdit

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP 
Dark Pulse Dark Special 80 100% 15
Meme ??? Special 65 100% 15
Metronome Normal Status —% 10
Substitute Normal Status —% 10
Swords Dance Normal Status —% 20
  • Bold indicates a move that gets STAB when used by Arabomb
  • Italic indicates a move that gets STAB only when used by an evolution of Arabomb
  • Moves in yellow cannot be learned by any previous evolutions of Arabomb

By breedingEdit

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
349MS350MS Beat Up Dark Physical 10 100% 10
022MS *Destiny Bond* Ghost Status —% 5
120MS121MS122MS153MS154MS211MS257MS366MS Dragon Dance Dragon Status —% 20
108MS141MS142MS143MS257MS364MS365MS366MS Dragon Pulse Dragon Special 90 100% 10
184MS Extrasensory Psychic Special 80 100% 20
005MS006MS104MS105MS136MS137MS234MS Nasty Plot Dark Status —% 20
001MS129MS *Nature Power* Normal Status —% 20
210MS211MS255MS256MS257MS Quick Attack Normal Physical 40 100% 30
001MS002MS003MS046MS047MS062MS Sand Attack Ground Status 100% 15
  • Egg moves are currently not implemented!
  • Moves marked with an asterisk (*) must be chain bred onto Arabomb
  • Bold indicates a move that gets STAB when used by Arabomb
  • Italic indicates a move that gets STAB only when used by an evolution of Arabomb

Evolution Edit

004Arabomb
Unevolved
Arabomb
 Fire 
Bag Rare Candy Sprite
Level 16
005Iguallah
First evolution
Iguallah
 Fire  Dark 
Bag Rare Candy Sprite
Level 36
006Lizakbar
Second evolution
Lizakbar
 Fire  Dark 

Sprites Edit

Front Back Front shiny Back shiny
File:GenderM.png 004 004b File:GenderM.png 004s 004sb

TriviaEdit

Design originEdit

Arabomb's evolution line is a playful rendition of the stereotype that Muslims are terrorists. Arabomb's body and tail are based on a bomb, while the turban is based on turbans worn by muslims in certain countries.

Name OriginEdit

Arabomb is a combination of arab and bomb.

003MS #003: Rectreem
Pokémon
#005: Iguallah 005MS

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