FANDOM


033MS #033: Piguson
Pokémon
#035: Muscledude 035MS
034MS
Armando
Arm Pokémon
#034
034Armando
Type
Fighting
Unknown
Abilities
Inner Focus or Iron Fist
Gender ratio
87.5% / 12.5%
Catch rate
180 (23.5%)
Breeding
Egg group
Amorphous
Hatch time
5355 steps
Height
2'07" 0.8 m
0'0" 0 m
Weight
43.0 lbs. 19.5 kg
0 lbs. 0 kg
Base experience yield
61
Leveling rate
Medium Slow
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body05
Footprint
F034
Pokédex color
Red
Base friendship
70
Cry


Armando is a Fighting-type Pokémon.

It evolves into Muscledude starting at level 18, which then evolves into Tripecs starting at level 36.

BiologyEdit

Armando lives in mountains.

Pokédex Entry Edit

Pokédex entry
Armando fight each other every day to improve their skills. The leader is the biggest and strongest.

Game Locations Edit

Availability
None This Pokémon cannot be obtained yet.
Always
Common Route 8, Mt. Moot 1F, B2F
Wonder Trade
Uncommon Rock Tunnel
Fossil
Rare
Special
Evolve

Base Stats Edit

Stat Range
At Lv. 50 At Lv. 100
HP: 45
105 - 152 200 - 294
Attack: 90
85 - 156 166 - 306
Defense: 43
43 - 104 81 - 203
Sp.Atk: 20
22 - 79 40 - 152
Sp.Def: 33
34 - 93 63 - 181
Speed: 70
67 - 134 130 - 262
Total: 301   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type Effectiveness Edit

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None

Moves Edit

By leveling upEdit

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Arm Thrust Fighting Physical 01515 100100% 20
011 Leer Normal Status 0000 100100% 30
077 Focus Energy Normal Status 0000 —% 30
1212 Karate Chop Fighting Physical 05050 100100% 25
1818 Seismic Toss Fighting Physical 0000 100100% 20
2323 Foresight Normal Status 0000 —% 40
2525 Revenge Fighting Physical 06060 100100% 10
3030 Vital Throw Fighting Physical 07070 —% 10
3333 Fire Punch Fire Physical 07575 100100% 15
3333 Thunder Punch Electric Physical 07575 100100% 15
3333 Ice Punch Ice Physical 07575 100100% 15
3636 Drain Punch Fighting Physical 07575 100100% 10
4141 Cross Chop Fighting Physical 100100 08080% 5
4545 Counter Fighting Physical 0000 100100% 20
5252 Dynamic Punch Fighting Physical 100100 05050% 5
  • Bold indicates a move that gets STAB when used by Armando
  • Italic indicates a move that gets STAB only when used by an evolution of Armando
  • Moves in yellow cannot be learned by any previous evolutions of Armando

By TM/HMEdit

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Fighting Sprite TM01 Focus Punch Fighting Physical 150150 100}}100% 20
Bag TM Poison Sprite TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Fighting Sprite TM08 Bulk Up Fighting Status 0000 —}}—% 20
Bag TM Normal Sprite TM10 Hidden Power Normal Special 06060 100}}100% 15
Bag TM Fire Sprite TM11 Sunny Day Fire Status 0000 —}}—% 5
Bag TM Dark Sprite TM12 Taunt Dark Status 0000 100}}100% 20
Bag TM Psychic Sprite TM16 Light Screen Psychic Status 0000 —}}—% 30
Bag TM Normal Sprite TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Water Sprite TM18 Rain Dance Water Status 0000 —}}—% 5
Bag TM Normal Sprite TM20 Safeguard Normal Status 0000 —}}—% 20
Bag TM Normal Sprite TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Ground Sprite TM26 Earthquake Ground Physical 100100 100}}100% 10
Bag TM Normal Sprite TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Ground Sprite TM28 Dig Ground Physical 08080 100}}100% 10
Bag TM Fighting Sprite TM31 Brick Break Fighting Physical 07575 100}}100% 15
Bag TM Normal Sprite TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Psychic Sprite TM33 Reflect Psychic Status 0000 —}}—% 30
Bag TM Electric Sprite TM34 Shock Wave Electric Special 06060 —}}—% 20
Bag TM Rock Sprite TM37 Sandstorm Rock Status 0000 —}}—% 10
Bag TM Rock Sprite TM39 Rock Tomb Rock Physical 06060 095}}95% 10
Bag TM Flying Sprite TM40 Aerial Ace Flying Physical 08080 —}}—% 20
Bag TM Dark Sprite TM41 Torment Dark Status 0000 100}}100% 15
Bag TM Normal Sprite TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Normal Sprite TM43 Secret Power Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Grass Sprite HM01 Cut Grass Physical 07070 100}}100% 30
Bag TM Rock Sprite HM04 Strength Rock Physical 07070 100}}100% 15
Bag TM Fighting Sprite HM06 Rock Smash Fighting Physical 06060 100}}100% 15
  • Bold indicates a move that gets STAB when used by Armando
  • Italic indicates a move that gets STAB only when used by an evolution of Armando
  • Moves in yellow cannot be learned by any previous evolutions of Armando

By tutoringEdit

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP 
Body Slam Normal Physical 85 100% 15
Meme ??? Special 65 100% 15
Metronome Normal Status —% 10
Rock Slide Rock Physical 75 90% 10
Seismic Toss Fighting Physical 100% 20
Substitute Normal Status —% 10
Swords Dance Normal Status —% 20
U-Turn Bug Physical 70 100% 20
  • Bold indicates a move that gets STAB when used by Armando
  • Italic indicates a move that gets STAB only when used by an evolution of Armando
  • Moves in yellow cannot be learned by any previous evolutions of Armando

By breedingEdit

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
036MS Bullet Punch Steel Physical 40 100% 30
036MS Close Combat Fighting Physical 120 100% 5
034MS035MS036MS375MS Counter Fighting Physical 100% 20
133MS Encore Normal Status 100% 5
034MS035MS036MS070MS Fire Punch Fire Physical 75 100% 15
034MS035MS036MS070MS Ice Punch Ice Physical 75 100% 15
086MS087MS097MS098MS136MS
137MS231MS269MS270MS
Knock Off Dark Physical 65 100% 20
036MS Smelling Salts Normal Physical 70 100% 10
034MS035MS036MS070MS Thunder Punch Electric Physical 75 100% 15
036MS Tickle Normal Status 100% 20
  • Egg moves are currently not implemented!
  • Moves marked with an asterisk (*) must be chain bred onto Armando
  • Bold indicates a move that gets STAB when used by Armando
  • Italic indicates a move that gets STAB only when used by an evolution of Armando

Evolution Edit

034Armando
Unevolved
Armando
 Fighting 
Bag Rare Candy Sprite
Level 18
035Muscledude
First evolution
Muscledude
 Fighting 
Bag Rare Candy Sprite
Level 36
036Tripecs
Second evolution
Tripecs
 Fighting 

Sprites Edit

Front Back Front shiny Back shiny
File:GenderM.png 034 034b File:GenderM.png 034s 034sb

TriviaEdit

Name OriginEdit

Armando is based off the word Arm

033MS #033: Piguson
Pokémon
#035: Muscledude 035MS

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