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Double Kick
Double Kick
Battles
Type  Fighting
Category  Physical
PP  30 (max. 48)
Power  30
Accuracy  100%
Priority  {{{priority}}}
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat or Magic Bounce
  • Not affected by Snatch
  • Affected by Mirror Move
  • Affected by King's Rock
Target
Foe Foe
Self Ally
May affect anyone but the user
Availability
  • Not a TM, HM or Move Tutor move.

Double Kick is a damage-dealing Fighting-type move

Effect Edit

If the first strike activates the target's Focus Sash, Focus Band, or Sturdy, the second one will cause the defending Pokémon to faint. A Focus Band can still activate again to prevent fainting, but this chance is independent of the previous one.

If the target has Weak Armor, each strike will activate it.

If the target is holding a Rocky Helmet, the user is damaged for each strike.

Description Edit

Description
Two legs are used to quickly kick the foe twice in one turn.

LearnsetEdit

By leveling upEdit

# Pokémon Type Egg Group Level
#033 033MS Piguson FightingIC Big
NormalIC Big
Monster Monster 19
#086 086MS Flowre PoisonIC Big
DarkIC Big
Grass Amorphous 22, 88
#277 277MS Bruhkid GroundIC Big
FightingIC Big
Mineral Human-Like 14
#278 278MS Ubruh GroundIC Big
FightingIC Big
Mineral Human-Like 14
#288 288MS Socckat NormalIC Big
FightingIC Big
Field Field 30
#299 299MS Falcaptain FightingIC Big
FlyingIC Big
Field Flying 21
  • Bold indicates a Pokémon gains STAB from this move.
  • Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

By prior evolutionEdit

# Pokémon Type Egg Group Stage
#087 087MS Florious PoisonIC Big
DarkIC Big
Grass Amorphous 086MS
  • Bold indicates a Pokémon gains STAB from this move.
  • Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

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