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Types
Normal Fire
Fighting Water
Flying Grass
Poison Electric
Ground Psychic
Rock Ice
Bug Dragon
Ghost Dark
Steel Fairy
???

The Fire type is one of the nineteen types.

Statistical averagesEdit

OverallEdit

Stat
HP: 75.83
Attack: 70.35
Defense: 72.25
Sp.Atk: 88.03
Sp.Def: 71.55
Speed: 73.43
Total: 451.43


Fully evolvedEdit

Stat
HP: 90.27
Attack: 85.41
Defense: 81.82
Sp.Atk: 105.05
Sp.Def: 82.82
Speed: 89.27
Total: 534.64


Battle propertiesEdit

Fire-type Pokémon cannot be burned.

Damaging Fire-type moves thaw frozen targets.

Offensive FireIC Big Defensive
Power Types   Power Types
BugIC Big
GrassIC Big
IceIC Big
SteelIC Big
½× BugIC Big
FairyIC Big
FireIC Big
GrassIC Big
IceIC Big
SteelIC Big
½× DragonIC Big
FireIC Big
RockIC Big
WaterIC Big
GroundIC Big
RockIC Big
WaterIC Big
None None

PokémonEdit

There are 40 Fire-type Pokémon, which is 10.36% of all Pokémon.

Pure Fire-type PokémonEdit

# Pokémon Type
#004 004MS Arabomb
Fire Fire
#181 181MS Kuklux
Fire Fire
#182 182MS Kuklan
Fire Fire
#188 188MS Ignut
Fire Fire
#255 255MS Hodtog
Fire Fire
#256 256MS Wienebark
Fire Fire
#351 351MS Acufront
Sunny Form
Fire Fire

Half Fire-type PokémonEdit

Primary Fire-type PokémonEdit

# Pokémon Type
#005 005MS Iguallah
Fire Dark
#006 006MS Lizakbar
Fire Dark
#039 039MS Furnazi
Fire Rock
#040 040MS Finasoven
Fire Rock
#183 183MS Flameboyan
Fire Fairy
#244 244MS Farfigtron
Fire Fighting
#257 257MS Saudoge
Fire Flying
#264 264MS Fedorawk
Fire Flying
#265 265MS FaZeagle
Fire Flying
#291 291MS Mehndior
Fire Rock
#292 292MS Tunakking
Fire Psychic
#363 363MS Chromox
Fire Steel
#369 369MS Fireshi
Fire Poison
#370 370MS Fireshitwi
Fire Poison
#371 371MS Fireshitre
Fire Poison

Secondary Fire-type PokémonEdit

# Pokémon Type
#059 059MS Chezetta
Fairy Fire
#060 060MS Mozzamazel
Fairy Fire
#071 071MS Bacub
Normal Fire
#072 072MS Urswine
Normal Fire
#083 083MS Pengas
Ice Fire
#095 095MS Charagon
Steel Fire
#096 096MS Hyletrack
Steel Fire
#108 108MS Pyralink
Dragon Fire
#129 129MS Bongecko
Grass Fire
#130 130MS Mariguana
Grass Fire
#131 131MS Marleyzard
Grass Fire
#151 151MS Clovenix
Grass Fire
#250 250MS Heliofug
Dragon Fire
#289 289MS Egylamp
Psychic Fire
#317 317MS Fuermiga
Bug Fire
#318 318MS Maripyro
Bug Fire
#339 339MS Gynuke
Water Fire
#382 382MS Niterpent
Electric Fire

MovesEdit

Move Cat. Pwr. Acc. PP Target Description
Blast Burn Special 150 90% 5 (max 8)
   
   
Anyone
The foe is hit with a huge explosion. The user can't move on the next turn.
Blaze Kick Physical 85 90% 10 (max 16)
   
   
Anyone
A fiery kick with a high critical-hit ratio. It may also burn the foe.
Ember Special 40 100% 25 (max 40)
   
   
Anyone
The foe is attacked with small flames. The foe may suffer a burn.
Eruption Special 150 100% 5 (max 8)
   
   
All foes
The higher the user's HP, the more powerful this attack becomes.
Fiery Dance Special 80 100% 10 (max 16)
   
   
Anyone
Cloaked in flames, the user dances. It may also raise the user's Sp. Atk.
Fire Blast Special 110 85% 5 (max 8)
   
   
Anyone
The foe is hit with an intense flame. It may leave the target with a burn.
Fire Bomb Physical 100 95% 10 (max 16)
   
   
Anyone
The target is walloped by a furious barrage of fiery bombs.
Fire Fang Physical 65 95% 15 (max 24)
   
   
Anyone
The user bites the foe. It may also make the foe flinch, or leave it burned.
Fire Punch Physical 75 100% 15 (max 24)
   
   
Anyone
The foe is punched with a fiery fist. It may leave the foe with a burn.
Fire Spin Special 35 85% 15 (max 24)
   
   
Anyone
The foe is trapped in an intense spiral of fire that rages two to five turns.
Flame Burst Special 70 100% 15 (max 24)
   
   
Anyone
The user attacks the foe with a bursting flame.
Flame Charge Physical 50 100% 20 (max 32)
   
   
Anyone
The user cloaks itself in flames and attacks. It also raises the user's Speed.
Flame Wheel Physical 60 100% 25 (max 40)
   
   
Anyone
The user makes a fiery charge at the foe. It may cause a burn.
Flamethrower Special 90 100% 15 (max 24)
   
   
Anyone
The foe is scorched with intense flames. The foe may suffer a burn.
Flare Blitz Physical 120 100% 15 (max 24)
   
   
Anyone
A fiery tackle that may leave the foe burned. It also hurts the user a little.
Heat Wave Special 100 90% 10 (max 16)
   
   
All foes
The user exhales a heated breath to attack. It may also inflict a burn.
Holy Duty Special 250 100% 5 (max 8)
   
   
All but user
The target is razed with a mystical fire of great intensity. This may also leave the target with a burn.
Incinerate Special 60 100% 15 (max 24)
   
   
All foes
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
Inferno Special 100 50% 5 (max 8)
   
   
Anyone
The user attacks by engulfing the target in an intense fire. This leaves the target with a burn.
Lava Plume Special 80 100% 15 (max 24)
   
   
All but user
Scarlet flames wash over all Pokémon in battle. It may also inflict burns.
Overheat Special 130 90% 5 (max 8)
   
   
Anyone
An intense attack that also sharply reduces the user's Sp. Atk stat.
Sacred Fire Physical 100 95% 5 (max 8)
   
   
Anyone
A mystical and powerful fire attack that may inflict a burn.
Sunny Day Status —% 5 (max 8)
   
   
Everyone
The sun blazes for five turns, powering up Fire-type moves.
Toke Status —% 20 (max 32)
   
   
Self
A blunt that sharply raises offensive stats and Speed, but lowers defenses.
V-create Physical 180 95% 5 (max 8)
   
   
Anyone
With a hot flame on its forehead, the user hurls itself at its target. It lowers the user's Defense, Sp. Def, and Speed stats.
Will-O-Wisp Status 85% 15 (max 24)
   
   
Anyone
A sinister, bluish white flame is shot at the foe to inflict a burn.
  • All details are taken from Generation 7 games where relevant.
  • Target data assumes user is in the lower left.
  • Moves in yellow are exclusive to Pokémon Clover.

Unused movesEdit

Move Cat. Pwr. Acc. PP Target Description
Blue Flare Special 130 85% 5 (max 8)
   
   
Anyone
The user attacks by engulfing the target in an intense, yet beautiful, blue flame. It may leave the target with a burn.
Burn Up Special 130 100% 5 (max 8)
   
   
Anyone
To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type.
Fire Lash Physical 80 100% 15 (max 24)
   
   
Anyone
The user strikes the target with a burning lash. This also lowers the target's Defense stat.
Fire Pledge Special 80 100% 10 (max 16)
   
   
Anyone
A column of fire hits the target. When used with its grass equivalent, its power increases and a vast sea of fire appears.
Fusion Flare Special 100 100% 5 (max 8)
   
   
Anyone
The user brings down a giant flame. This attack does greater damage when influenced by an enormous thunderbolt.
Heat Crash Physical Varies 100% 10 (max 16)
   
   
Anyone
The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the move's power.
Magma Storm Special 100 75% 5 (max 8)
   
   
Anyone
The target becomes trapped within a maelstrom of fire that rages for four to five turns.
Mystical Fire Special 75 100% 10 (max 16)
   
   
Anyone
The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat.
Searing Shot Special 100 100% 5 (max 8)
   
   
All but user
An inferno of scarlet flames torches everything around the user. It may leave the target with a burn.
Shell Trap Special 150 100% 5 (max 8)
   
   
All foes
The user sets a shell trap. If the user is hit by a physical move, the trap will explode and inflict damage on the opposing Pokémon.
  • All details are taken from Generation 7 games where relevant.
  • Target data assumes user is in the lower left.
  • Moves in yellow are exclusive to Pokémon Clover.

TriviaEdit

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