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Types
Normal Fire
Fighting Water
Flying Grass
Poison Electric
Ground Psychic
Rock Ice
Bug Dragon
Ghost Dark
Steel Fairy
???

The Flying type is one of the nineteen types.

Statistical averagesEdit

OverallEdit

Stat
HP: 68.64
Attack: 77.33
Defense: 65.36
Sp.Atk: 73.56
Sp.Def: 64.82
Speed: 86.85
Total: 436.56


Fully evolvedEdit

Stat
HP: 81
Attack: 92.81
Defense: 80.38
Sp.Atk: 86.81
Sp.Def: 78.86
Speed: 97.9
Total: 517.76


Battle propertiesEdit

Flying-type Pokémon are not considered grounded for effects that affect grounded Pokémon (e.g. entry hazards).

Offensive FlyingIC Big Defensive
Power Types   Power Types
BugIC Big
FightingIC Big
GrassIC Big
½× BugIC Big
FightingIC Big
GrassIC Big
½× ElectricIC Big
RockIC Big
SteelIC Big
ElectricIC Big
IceIC Big
RockIC Big
None GroundIC Big

PokémonEdit

There are 40 Flying-type Pokémon, which is 10.36% of all Pokémon.

Pure Flying-type PokémonEdit

# Pokémon Type
#158 158MS Cloucat
Flying Flying

Half Flying-type PokémonEdit

Primary Flying-type PokémonEdit

# Pokémon Type
#159 159MS Felimbus
Flying Dark
#160 160MS Deathorus
Flying Dark

Secondary Flying-type PokémonEdit

# Pokémon Type
#012 012MS Kengeon
Normal Flying
#013 013MS Frieden
Normal Flying
#014 014MS Corooster
Normal Flying
#017 017MS Gutsifly
Bug Flying
#026 026MS Birdhouse
Normal Flying
#051 051MS Caroline
Ground Flying
#068 068MS Smogaroben
Poison Flying
#069 069MS Smoxilon
Poison Flying
#118 118MS Frosowl
Ice Flying
#119 119MS Whizzard
Ice Flying
#126 126MS Geigh
Fairy Flying
#138 138MS Stuffowl
Normal Flying
#139 139MS Durkey
Normal Flying
#140 140MS Upchucken
Normal Flying
#149 149MS Notridley
Dragon Flying
#177 177MS Nomaestro
Fairy Flying
#178 178MS Dunkypea
Poison Flying
#179 179MS Burdmen
Poison Flying
#180 180MS Nutzboltz
Poison Flying
#209 209MS Motherfuck
Ground Flying
#257 257MS Saudoge
Fire Flying
#263 263MS Emelgy
Normal Flying
#264 264MS Fedorawk
Fire Flying
#265 265MS FaZeagle
Fire Flying
#273 273MS Flipbird
Normal Flying
#274 274MS Wheygle
Fighting Flying
#281 281MS Diobat
Dark Flying
#299 299MS Falcaptain
Fighting Flying
#328 328MS Betacluck
Electric Flying
#329 329MS Thundacock
Electric Flying
#330 330MS Twinfowl
Steel Flying
#331 331MS Avianjoin
Steel Flying
#332 332MS Illuminowl
Psychic Flying
#333 333MS Illumatrix
Psychic Flying
#343 343MS Hofucno
Water Flying
#379 379MS Ballankey
Normal Flying
#383 383MS Griffawork
Psychic Flying

MovesEdit

Move Cat. Pwr. Acc. PP Target Description
Acrobatics Physical 55 100% 15 (max 24)
   
   
Anyone
A nimble attack that does double damage if the user has no held item.
Aerial Ace Physical 80 —% 20 (max 32)
   
   
Anyone
An extremely fast attack against one target. It can't be evaded.
Aeroblast Special 100 95% 5 (max 8)
   
   
Anyone
A vortex of air is shot at the target to inflict damage. Critical hits land more easily.
Air Cutter Special 60 95% 25 (max 40)
   
   
All foes
The foe is hit with razor-like wind. It has a high critical-hit ratio.
Air Slash Special 75 95% 15 (max 24)
   
   
Anyone
The foe is sliced by a blade of air. It may also make the foe flinch.
Bounce Physical 85 85% 5 (max 8)
   
   
Anyone
The user bounces on the foe on the 2nd turn. It may paralyze the foe.
Brave Bird Physical 120 100% 15 (max 24)
   
   
Anyone
The user tucks in its wings and charges. This also damages the user a little.
Drill Peck Physical 80 100% 20 (max 32)
   
   
Anyone
A corkscrewing attack with the sharp beak acting as a drill.
Falcon Punch Physical 100 90% 10 (max 16)
   
   
Anyone
A powerful bird's punch that may also inflict the foe with a burn.
Feather Dance Status 100% 15 (max 24)
   
   
Anyone
The foe is covered with a mass of down that sharply cuts the Attack stat.
Fly Physical 95 100% 15 (max 24)
   
   
Anyone
A 2-turn move that hits on the 2nd turn. Use it to fly to any known town.
Gust Special 40 100% 35 (max 56)
   
   
Anyone
Strikes the foe with a gust of wind whipped up by wings.
Hurricane Special 110 75% 10 (max 16)
   
   
Anyone
The foe is caught in a fierce wind. It may also confuse the foe.
Mirror Move Status —% 20 (max 32)
   
   
Anyone
The user counters the move last used by the foe with the same move.
Peck Physical 35 100% 35 (max 56)
   
   
Anyone
The foe is jabbed with a sharply pointed beak or horn.
Pluck Physical 60 100% 20 (max 32)
   
   
Anyone
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
Roost Status —% 10 (max 16)
   
   
Self
A self-healing move that restores HP by up to half of the user's maximum HP.
Sky Attack Physical 140 90% 5 (max 8)
   
   
Anyone
A 2nd-turn attack move with a high critical-hit ratio. The foe may flinch.
Strato Blade Physical 90 100% 10 (max 16)
   
   
Anyone
Slashes the target with a steel blade. Critical hits land more easily.
Wing Attack Physical 60 100% 35 (max 56)
   
   
Anyone
The foe is struck with large, imposing wings spread wide.
  • All details are taken from Generation 7 games where relevant.
  • Target data assumes user is in the lower left.
  • Moves in yellow are exclusive to Pokémon Clover.

Unused movesEdit

Move Cat. Pwr. Acc. PP Target Description
Beak Blast Physical 100 100% 15 (max 24)
   
   
Anyone
The user first heats up its beak, and then it attacks the target. Making direct contact with the Pokémon while it's heating up its beak results in a burn.
Chatter Special 65 100% 20 (max 32)
   
   
Anyone
The user attacks the target with sound waves of deafening chatter. This confuses the target.
Defog Status —% 15 (max 24)
   
   
Anyone
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
Dragon Ascent Physical 120 100% 5 (max 8)
   
   
Anyone
After soaring upward, the user attacks its target by dropping out of the sky at high speeds. But it lowers its own Defense and Sp. Def stats in the process.
Oblivion Wing Special 80 100% 10 (max 16)
   
   
Anyone
The user absorbs its target's HP. The user's HP is restored by over half of the damage taken by the target.
Sky Drop Physical 60 100% 10 (max 16)
   
   
Anyone
The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.
Tailwind Status —% 15 (max 24)
   
   
User and ally
The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.
  • All details are taken from Generation 7 games where relevant.
  • Target data assumes user is in the lower left.
  • Moves in yellow are exclusive to Pokémon Clover.

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