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162MS #162: Knogrinyu
Pokémon
#164: Glassannon 164MS
163MS
Glasshot
Glass Cannon Pokémon
#163
163Glasshot
Type
Ice Steel
Unknown
Abilities
Keen Eye or Bulletproof
Gender ratio
50% / 50%
Catch rate
190 (24.8%)
Breeding
Egg group
Mineral
Hatch time
6630 steps
Height
2'03" 0.7 m
0'0" 0 m
Weight
115.7 lbs. 52.5 kg
0 lbs. 0 kg
Base experience yield
70
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body07
Footprint
F163
Pokédex color
Blue
Base friendship
70
Cry


Glasshot is a Ice/Steel-type Pokémon.

It evolves into Glassannon starting at level 38.

BiologyEdit

Glasshot tends to inhabit cold places, such as icy caves and mountainous regions.

Pokédex Entry Edit

Pokédex entry
Despite being being able to dish out very powerful shots, a mere punch is enough to take this Pokémon down.

Game Locations Edit

Availability
None This Pokémon cannot be obtained yet.
Always
Common Crystalline Cavern 1F, B1F
Uncommon Crystalline Cavern B2F, B3F
Fossil
Rare
Special
Evolve

Base Stats Edit

Stat Range
At Lv. 50 At Lv. 100
HP: 31
91 - 138 172 - 266
Attack: 74
71 - 138 137 - 271
Defense: 40
40 - 101 76 - 196
Sp.Atk: 74
71 - 138 137 - 271
Sp.Def: 40
40 - 101 76 - 196
Speed: 73
70 - 137 135 - 269
Total: 332   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type Effectiveness Edit

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark
Fairy ½×
None
Doubly resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark
Fairy ½×
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark
Fairy ½×
None
Damaged normally by:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark
Fairy ½×
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark
Fairy ½×
None
Doubly weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark
Fairy ½×
None

Moves Edit

By leveling upEdit

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Barrage Normal Physical 02020 08585% 20
011 Sharpen Normal Status 0000 —% 30
055 Ice Ball Ice Physical 03030 09090% 20
088 Metal Sound Steel Status 0000 08585% 40
1212 Magnet Bomb Steel Physical 06060 —% 20
1818 Ice Shard Ice Physical 04040 100100% 30
2222 Shift Gear Steel Status 0000 —% 10
2727 Charge Beam Electric Special 05050 09090% 10
3131 Rock Blast Rock Physical 02525 08080% 10
3434 Ice Beam Ice Special 09090 100100% 10
3636 Double-Edge Normal Physical 120120 100100% 15
4141 Flash Cannon Steel Special 08080 100100% 10
4545 Aura Sphere Fighting Special 08080 —% 20
4949 Lock-On Normal Status 0000 —% 5
5353 Blizzard Ice Special 110110 07070% 5
5858 Zap Cannon Electric Special 120120 05050% 5
6363 Hyper Beam Normal Special 150150 09090% 5
  • Bold indicates a move that gets STAB when used by Glasshot
  • Italic indicates a move that gets STAB only when used by an evolution of Glasshot
  • Moves in yellow cannot be learned by any previous evolutions of Glasshot

By TM/HMEdit

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Water Sprite TM03 Water Pulse Water Special 06060 100}}100% 20
Bag TM Poison Sprite TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Ice Sprite TM07 Hail Ice Status 0000 —}}—% 10
Bag TM Grass Sprite TM09 Bullet Seed Grass Physical 02525 100}}100% 30
Bag TM Normal Sprite TM10 Hidden Power Normal Special 06060 100}}100% 15
Bag TM Ice Sprite TM13 Ice Beam Ice Special 09090 100}}100% 10
Bag TM Ice Sprite TM14 Blizzard Ice Special 110110 070}}70% 5
Bag TM Normal Sprite TM15 Hyper Beam Normal Special 150150 090}}90% 5
Bag TM Normal Sprite TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Normal Sprite TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Grass Sprite TM22 Solar Beam Grass Special 120120 100}}100% 10
Bag TM Electric Sprite TM24 Thunderbolt Electric Special 09090 100}}100% 15
Bag TM Electric Sprite TM25 Thunder Electric Special 110110 070}}70% 10
Bag TM Ground Sprite TM26 Earthquake Ground Physical 100100 100}}100% 10
Bag TM Normal Sprite TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Ghost Sprite TM30 Shadow Ball Ghost Special 08080 100}}100% 15
Bag TM Electric Sprite TM34 Shock Wave Electric Special 06060 —}}—% 20
Bag TM Fire Sprite TM35 Flamethrower Fire Special 09090 100}}100% 15
Bag TM Poison Sprite TM36 Sludge Bomb Poison Special 09090 100}}100% 10
Bag TM Fire Sprite TM38 Fire Blast Fire Special 110110 085}}85% 5
Bag TM Rock Sprite TM39 Rock Tomb Rock Physical 06060 095}}95% 10
Bag TM Normal Sprite TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Normal Sprite TM43 Secret Power Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Fire Sprite TM50 Overheat Fire Special 130130 090}}90% 5
Bag TM Rock Sprite HM04 Strength Rock Physical 07070 100}}100% 15
Bag TM Electric Sprite HM05 Flash Electric Special 02020 100}}100% 20
Bag TM Fighting Sprite HM06 Rock Smash Fighting Physical 06060 100}}100% 15
  • Bold indicates a move that gets STAB when used by Glasshot
  • Italic indicates a move that gets STAB only when used by an evolution of Glasshot
  • Moves in yellow cannot be learned by any previous evolutions of Glasshot

By tutoringEdit

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP 
Body Slam Normal Physical 85 100% 15
Flash Cannon Steel Special 80 100% 10
Meme ??? Special 65 100% 15
Metronome Normal Status —% 10
Rock Slide Rock Physical 75 90% 10
Substitute Normal Status —% 10
Swords Dance Normal Status —% 20
  • Bold indicates a move that gets STAB when used by Glasshot
  • Italic indicates a move that gets STAB only when used by an evolution of Glasshot
  • Moves in yellow cannot be learned by any previous evolutions of Glasshot

By breedingEdit

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
188MS Endeavor Normal Physical 100% 5
102MS103MS167MS277MS278MS Endure Normal Status —% 10
376MS Mud Bomb Ground Special 65 85% 10
039MS040MS075MS155MS156MS157MS277MS278MS
316MS344MS345MS346MS375MS376MS377MS
Recover Normal Status —% 10
052MS102MS103MS106MS107MS186MS291MS Stone Edge Rock Physical 100 80% 5
  • Egg moves are currently not implemented!
  • Moves marked with an asterisk (*) must be chain bred onto Glasshot
  • Bold indicates a move that gets STAB when used by Glasshot
  • Italic indicates a move that gets STAB only when used by an evolution of Glasshot

Evolution Edit

163Glasshot
Unevolved
Glasshot
 Ice  Steel 
Bag Rare Candy Sprite
Level 38
164Glassannon
First evolution
Glassannon
 Ice  Steel 

Sprites Edit

Front Back Front shiny Back shiny
File:GenderM.png 163 163b File:GenderM.png 163s 163sb

TriviaEdit

Design OriginEdit

Glasshot is a small glass cannon. Glass cannons are a term used to describe Pokémon with high offensive power but low defenses. It may also be referenced from the Peashooter, from the Plants vs. Zombies franchise.

Name OriginEdit

Glasshot is a combination of Glass and Shot.

162MS #162: Knogrinyu
Pokémon
#164: Glassannon 164MS

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