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022MS #022: Nauseon
Pokémon
#024: Ebolable 024MS
023MS
Hazmate
Hazmat Pokémon
#023
023Hazmate
Type
Poison Fighting
Unknown
Ability
Overcoat
Gender ratio
50% / 50%
Catch rate
75 (9.8%)
Breeding
Egg groups
Monster and Amorphous
Hatch time
5355 steps*
Height
2'04" 0.7 m
0'0" 0 m
Weight
73.6 lbs. 33.4 kg
0 lbs. 0 kg
Base experience yield
180
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body12
Footprint
F023
Pokédex color
Yellow
Base friendship
70
Cry


Hazmate is a dual-type Poison/Fighting Pokémon.

It evolves from Nauseon starting at level 25 if its Attack is higher than its Defense. It is one of Nauseon's final forms, the other being Ebolable.

BiologyEdit

Hazmate often can be found in cities, sewers and factories.

Pokédex Entry Edit

Pokédex entry
Hazmate can withstand any disease and radiation levels. Unfortunately, it's also a walking biohazard.

Game Locations Edit

Availability
None This Pokémon cannot be obtained yet.
Always
Common
Uncommon
Fossil
Rare Animango Sewers
Special
Evolve Nauseon

Base Stats Edit

Stat Range
At Lv. 50 At Lv. 100
HP: 95
155 - 202 300 - 394
Attack: 120
112 - 189 220 - 372
Defense: 80
76 - 145 148 - 284
Sp.Atk: 50
49 - 112 94 - 218
Sp.Def: 70
67 - 134 130 - 262
Speed: 70
67 - 134 130 - 262
Total: 485   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type Effectiveness Edit

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock ½×
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock ½×
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Resistant to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock ½×
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock ½×
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Weak to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock ½×
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock ½×
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None

Moves Edit

By leveling upEdit

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Daily Dose Poison Special 08080 09595% 15
011 Refresh Normal Status 0000 —% 20
011 Tackle Normal Physical 04040 100100% 35
011 Leer Normal Status 0000 100100% 30
066 Poison Sting Poison Physical 01515 100100% 35
1010 Screech Normal Status 0000 08585% 40
1616 Glare Normal Status 0000 100100% 30
2121 Sludge Poison Special 06565 100100% 20
2323 Clear Smog Poison Special 05050 —% 15
2525 Karate Chop Fighting Physical 05050 100100% 25
3030 Acid Armor Poison Status 0000 —% 20
3232 Will-O-Wisp Fire Status 0000 08585% 15
3434 Minimize Normal Status 0000 —% 10
3737 Revenge Fighting Physical 06060 100100% 10
3939 Toxic Poison Status 0000 09090% 10
4343 Vital Throw Fighting Physical 07070 —% 10
4545 Slam Normal Physical 08080 07575% 20
4848 Cross Chop Fighting Physical 100100 08080% 5
5151 Poison Jab Poison Physical 08080 100100% 20
5656 Superpower Fighting Physical 120120 100100% 5
  • Bold indicates a move that gets STAB when used by Hazmate
  • Italic indicates a move that gets STAB only when used by an evolution of Hazmate
  • Moves in yellow cannot be learned by any previous evolutions of Hazmate

By TM/HMEdit

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Fighting Sprite TM01 Focus Punch Fighting Physical 150150 100}}100% 20
Bag TM Poison Sprite TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Fighting Sprite TM08 Bulk Up Fighting Status 0000 —}}—% 20
Bag TM Normal Sprite TM10 Hidden Power Normal Special 06060 100}}100% 15
Bag TM Fire Sprite TM11 Sunny Day Fire Status 0000 —}}—% 5
Bag TM Dark Sprite TM12 Taunt Dark Status 0000 100}}100% 20
Bag TM Normal Sprite TM15 Hyper Beam Normal Special 150150 090}}90% 5
Bag TM Normal Sprite TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Water Sprite TM18 Rain Dance Water Status 0000 —}}—% 5
Bag TM Normal Sprite TM20 Safeguard Normal Status 0000 —}}—% 20
Bag TM Normal Sprite TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Ground Sprite TM26 Earthquake Ground Physical 100100 100}}100% 10
Bag TM Normal Sprite TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Ground Sprite TM28 Dig Ground Physical 08080 100}}100% 10
Bag TM Fighting Sprite TM31 Brick Break Fighting Physical 07575 100}}100% 15
Bag TM Normal Sprite TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Poison Sprite TM36 Sludge Bomb Poison Special 09090 100}}100% 10
Bag TM Rock Sprite TM39 Rock Tomb Rock Physical 06060 095}}95% 10
Bag TM Dark Sprite TM41 Torment Dark Status 0000 100}}100% 15
Bag TM Normal Sprite TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Normal Sprite TM43 Secret Power Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Dark Sprite TM46 Thief Dark Physical 06060 100}}100% 25
Bag TM Dark Sprite TM49 Snatch Dark Status 0000 100}}100% 10
Bag TM Rock Sprite HM04 Strength Rock Physical 07070 100}}100% 15
Bag TM Fighting Sprite HM06 Rock Smash Fighting Physical 06060 100}}100% 15
  • Bold indicates a move that gets STAB when used by Hazmate
  • Italic indicates a move that gets STAB only when used by an evolution of Hazmate
  • Moves in yellow cannot be learned by any previous evolutions of Hazmate

By tutoringEdit

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP 
Body Slam Normal Physical 85 100% 15
Meme ??? Special 65 100% 15
Metronome Normal Status —% 10
Rock Slide Rock Physical 75 90% 10
Seismic Toss Fighting Physical 100% 20
Substitute Normal Status —% 10
  • Bold indicates a move that gets STAB when used by Hazmate
  • Italic indicates a move that gets STAB only when used by an evolution of Hazmate
  • Moves in yellow cannot be learned by any previous evolutions of Hazmate

By breedingEdit

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
158MS159MS160MS332MS333MS Air Cutter Flying Special 60 95% 25
022MS024MS103MS112MS113MS167MS
219MS220MS287MS300MS301MS376MS
Curse ??? Status —% 10
070MS167MS219MS220MS235MS236MS
237MS287MS311MS312MS376MS
Destiny Bond Ghost Status —% 5
004MS005MS006MS136MS137MS287MS Explosion Normal Physical 250 100% 5
030MS031MS219MS220MS370MS371MS Pain Split Normal Status —% 20
022MS112MS113MS134MS184MS200MS
369MS370MS371MS
Smog Poison Special 30 70% 20
287MS376MS Spite Ghost Status 100% 10
200MS364MS365MS366MS Toxic Spikes Poison Status —% 20
  • Egg moves are currently not implemented!
  • Moves marked with an asterisk (*) must be chain bred onto Hazmate
  • Bold indicates a move that gets STAB when used by Hazmate
  • Italic indicates a move that gets STAB only when used by an evolution of Hazmate

By a prior evolution Edit

By a prior evolution
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
022MS Acid Poison Special 50 100% 30
022MS Curse ??? Status —% 10
022MS Smog Poison Special 30 70% 20
  • Bold indicates a move that gets STAB when used by Hazmate
  • Italic indicates a move that gets STAB only when used by an evolution of Hazmate

Evolution Edit

022Nauseon
Unevolved
Nauseon
 Poison 
Bag Rare Candy Sprite
Level 25
(Atk > Def)
023Hazmate
First evolution
Hazmate
 Poison  Fighting 
Bag Rare Candy Sprite
Level 25
(Atk < Def)
024Ebolable
First evolution
Ebolable
 Poison  Dark 

Sprites Edit

Front Back Front shiny Back shiny
File:GenderM.png 023 023b File:GenderM.png 023s 023sb

Trivia Edit

Name OriginEdit

Hazmate is a portmanteau of the words hazmat(which itself is a portmanteau of "hazardous materials"), referring to its hazmat suit, and mate.

022MS #022: Nauseon
Pokémon
#024: Ebolable 024MS

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