Normal Fire
Fighting Water
Flying Grass
Poison Electric
Ground Psychic
Rock Ice
Bug Dragon
Ghost Dark
Steel Fairy

The Ice type is one of the nineteen types.

Statistical averagesEdit


HP: 70.75
Attack: 67.46
Defense: 70.57
Sp.Atk: 77.86
Sp.Def: 70.82
Speed: 70.21
Total: 427.68

Fully evolvedEdit

HP: 81.6
Attack: 77.4
Defense: 78.53
Sp.Atk: 90.53
Sp.Def: 81.33
Speed: 82.6
Total: 492

Battle propertiesEdit

Ice-type Pokémon cannot be frozen.

Ice-type Pokémon are immune to hail weather damage.

Offensive IceIC Big Defensive
Power Types   Power Types
DragonIC Big
FlyingIC Big
GrassIC Big
GroundIC Big
½× IceIC Big
½× FireIC Big
IceIC Big
SteelIC Big
WaterIC Big
FightingIC Big
FireIC Big
RockIC Big
SteelIC Big
None None


There are 28 Ice-type Pokémon, which is 7.25% of all Pokémon.

Pure Ice-type PokémonEdit

# Pokémon Type
#065 065MS Coolcube
Ice Ice
#066 066MS Tankube
Ice Ice
#165 165MS Fluffyeti
Ice Ice
#293 293MS Missletoe
Ice Ice
#294 294MS Hohohoming
Ice Ice
#324 324MS Snuffant
Ice Ice
#325 325MS Cokemmoth
Ice Ice
#344 344MS Hornigirl
Ice Ice
#345 345MS Hornicier
Ice Ice
#351 351MS Acufront
Snowy Form
Ice Ice

Half Ice-type PokémonEdit

Primary Ice-type PokémonEdit

# Pokémon Type
#067 067MS Fabkube
Ice Fairy
#081 081MS Caracold
Ice Electric
#082 082MS Glacialynx
Ice Electric
#083 083MS Pengas
Ice Fire
#118 118MS Frosowl
Ice Flying
#119 119MS Whizzard
Ice Flying
#132 132MS Blobbos
Ice Rock
#163 163MS Glasshot
Ice Steel
#164 164MS Glassannon
Ice Steel
#166 166MS Yedoom
Ice Dark
#199 199MS Crystaquil
Ice Poison
#200 200MS Crystaking
Ice Poison
#246 246MS Regimelt
Ice Ghost
#346 346MS Hornititan
Ice Ground
#367 367MS Biteki
Ice Psychic

Secondary Ice-type PokémonEdit

# Pokémon Type
#205 205MS Manateet
Water Ice
#206 206MS Manatorque
Water Ice
#207 207MS Manatank
Water Ice


Move Cat. Pwr. Acc. PP Target Description
Aurora Beam Special 65 100% 20 (max 32)
A rainbow-colored attack beam. It may lower the foe's Attack stat.
Avalanche Physical 60 100% 10 (max 16)
An attack move that gains in intensity if the target has hurt the user.
Blizzard Special 110 70% 5 (max 8)
All foes
The foe is blasted with a blizzard. It may freeze the foe solid.
Frost Breath Special 60 90% 10 (max 16)
The user blows its cold breath on the target. This attack always results in a critical hit.
Hail Status —% 10 (max 16)
A hailstorm lasting five turns damages all Pokémon except the Ice-type.
Haze Status —% 30 (max 48)
Eliminates all stat changes among all Pokémon engaged in battle.
Ice Ball Physical 30 90% 20 (max 32)
A 5-turn rolling attack that becomes stronger each time it rolls.
Ice Beam Special 90 100% 10 (max 16)
The foe is struck with an icy beam. It may freeze the foe solid.
Ice Fang Physical 65 95% 15 (max 24)
The user bites the foe. It may also make the foe flinch, or leave it frozen.
Ice Punch Physical 75 100% 15 (max 24)
The foe is punched with an icy fist. It may leave the foe frozen.
Ice Shard Physical 40 100% 30 (max 48)
The user hurls chunks of ice that are certain to strike first.
Icicle Crash Physical 85 90% 10 (max 16)
Icicles are dropped on the foe. It may also make the foe flinch.
Icicle Spear Physical 25 100% 30 (max 48)
Sharp icicles are fired at the foe. It strikes two to five times.
Icy Wind Special 55 95% 15 (max 24)
All foes
A chilling wind is used to attack. It also lowers the Speed stat.
Mist Status —% 30 (max 48)
User and ally
The ally party is protected by a mist that prevents stat reductions.
Powder Snow Special 40 100% 25 (max 40)
All foes
Blasts the foe with a snowy gust. It may cause freezing.
Sheer Cold Special 30% 5 (max 8)
The foe is attacked with ultimate cold that causes fainting if it hits.
Super Snore Physical 255 100% 10 (max 16)
The user snores like a train horn. Can only be used when sleeping.
  • All details are taken from Generation 7 games where relevant.
  • Target data assumes user is in the lower left.
  • Moves in yellow are exclusive to Pokémon Clover.

Unused movesEdit

Move Cat. Pwr. Acc. PP Target Description
Aurora Veil Status —% 20 (max 32)
User and ally
This move reduces damage from physical and special moves for five turns. This can be used only in a hailstorm.
Freeze Shock Physical 140 90% 5 (max 8)
On the second turn, the user hits the target with electrically charged ice. This may also leave the target with paralysis.
Freeze-Dry Special 70 100% 20 (max 32)
The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.
Glaciate Special 65 95% 10 (max 16)
All foes
The user attacks by blowing freezing cold air at opposing Pokémon. This lowers their Speed stat.
Ice Burn Special 140 90% 5 (max 8)
On the second turn, an ultracold, freezing wind surrounds the target. This may leave the target with a burn.
Ice Hammer Physical 100 90% 10 (max 16)
The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however.
  • All details are taken from Generation 7 games where relevant.
  • Target data assumes user is in the lower left.
  • Moves in yellow are exclusive to Pokémon Clover.

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