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099MS #099: Praunch
Pokémon
#101: Mabster 101MS
100MS
Karawn
Shrimp Pokémon
#100
100Karawn
Type
Water Fighting
Unknown
Abilities
Technician or Swift Swim
Gender ratio
50% / 50%
Catch rate
120 (15.7%)
Breeding
Egg group
Water 3
Hatch time
5355 steps*
Height
2'07" 0.8 m
0'0" 0 m
Weight
18.7 lbs. 8.5 kg
0 lbs. 0 kg
Base experience yield
126
Leveling rate
Medium Slow
EV yield
Total: 2
0
HP
0
Atk
0
Def
0
Sp.Atk
2
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body03
Footprint
F100
Pokédex color
Red
Base friendship
70
Cry


Karawn is a dual-type Water/Fighting Pokémon.

It evolves from Praunch starting at level 23 and into Mabster starting at level 40.

BiologyEdit

Karawn can be found at the very bottom of the ocean on the seafloors.

Pokédex Entry Edit

Pokédex entry
Karawn meat has an excellent taste and is used as an ingredient in fine cuisine, but its price is incredibly high.

Game Locations Edit

Availability
None This Pokémon cannot be obtained yet.
Always
Common Routes 9, 29, Veepier Town, Victory Road (Super Rod)
Uncommon
Fossil
Rare Route 29 (Surfing)
Route 1, Mancave (Super Rod)
Special
Evolve Praunch

Base Stats Edit

Stat Range
At Lv. 50 At Lv. 100
HP: 55
115 - 162 220 - 314
Attack: 85
81 - 150 157 - 295
Defense: 85
81 - 150 157 - 295
Sp.Atk: 65
63 - 128 121 - 251
Sp.Def: 65
63 - 128 121 - 251
Speed: 85
81 - 150 157 - 295
Total: 440   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type Effectiveness Edit

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
None

Moves Edit

By leveling upEdit

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Pound Normal Physical 04040 100100% 35
055 Karate Chop Fighting Physical 05050 100100% 25
099 Bulk Up Fighting Status 0000 —% 20
1313 Clamp Water Physical 03535 08585% 15
1919 Aqua Jet Water Physical 04040 100100% 20
2525 Mach Punch Fighting Physical 04040 100100% 30
2727 Ice Punch Ice Physical 07575 100100% 15
2929 Bullet Punch Steel Physical 04040 100100% 30
3434 Dizzy Punch Normal Physical 07070 100100% 10
4040 Swords Dance Normal Status 0000 —% 20
4343 Crabhammer Water Physical 100100 09090% 10
4949 Cross Chop Fighting Physical 100100 08080% 5
5353 Seismic Toss Fighting Physical 0000 100100% 20
5959 Meteor Mash Steel Physical 09090 09090% 10
6161 Close Combat Fighting Physical 120120 100100% 5
6464 Shell Smash Normal Status 0000 —% 15
  • Bold indicates a move that gets STAB when used by Karawn
  • Italic indicates a move that gets STAB only when used by an evolution of Karawn
  • Moves in yellow cannot be learned by any previous evolutions of Karawn

By TM/HMEdit

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Water Sprite TM03 Water Pulse Water Special 06060 100}}100% 20
Bag TM Psychic Sprite TM04 Calm Mind Psychic Status 0000 —}}—% 20
Bag TM Poison Sprite TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Ice Sprite TM07 Hail Ice Status 0000 —}}—% 10
Bag TM Fighting Sprite TM08 Bulk Up Fighting Status 0000 —}}—% 20
Bag TM Normal Sprite TM10 Hidden Power Normal Special 06060 100}}100% 15
Bag TM Ice Sprite TM13 Ice Beam Ice Special 09090 100}}100% 10
Bag TM Ice Sprite TM14 Blizzard Ice Special 110110 070}}70% 5
Bag TM Normal Sprite TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Water Sprite TM18 Rain Dance Water Status 0000 —}}—% 5
Bag TM Normal Sprite TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Steel Sprite TM23 Iron Tail Steel Physical 100100 080}}80% 15
Bag TM Ground Sprite TM26 Earthquake Ground Physical 100100 100}}100% 10
Bag TM Normal Sprite TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Fighting Sprite TM31 Brick Break Fighting Physical 07575 100}}100% 15
Bag TM Normal Sprite TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Flying Sprite TM40 Aerial Ace Flying Physical 08080 —}}—% 20
Bag TM Normal Sprite TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Normal Sprite TM43 Secret Power Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Water Sprite HM03 Surf Water Special 09090 100}}100% 15
Bag TM Rock Sprite HM04 Strength Rock Physical 07070 100}}100% 15
Bag TM Fighting Sprite HM06 Rock Smash Fighting Physical 06060 100}}100% 15
Bag TM Water Sprite HM07 Waterfall Water Physical 08080 100}}100% 15
Bag TM Water Sprite HM08 Dive Water Physical 100100 100}}100% 10
  • Bold indicates a move that gets STAB when used by Karawn
  • Italic indicates a move that gets STAB only when used by an evolution of Karawn
  • Moves in yellow cannot be learned by any previous evolutions of Karawn

By tutoringEdit

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP 
Meme ??? Special 65 100% 15
Metronome Normal Status —% 10
Rock Slide Rock Physical 75 90% 10
Scald Water Special 80 100% 15
Seismic Toss Fighting Physical 100% 20
Substitute Normal Status —% 10
Swords Dance Normal Status —% 20
  • Bold indicates a move that gets STAB when used by Karawn
  • Italic indicates a move that gets STAB only when used by an evolution of Karawn
  • Moves in yellow cannot be learned by any previous evolutions of Karawn

By breedingEdit

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
063MS064MS Bubble Beam Water Special 65 100% 20
099MS100MS101MS Bullet Punch Steel Physical 40 100% 30
101MS Encore Normal Status 100% 5
101MS Endeavor Normal Physical 100% 5
101MS Endure Normal Status —% 10
172MS *Haze* Ice Status —% 30
101MS Ice Ball Ice Physical 30 90% 20
099MS100MS101MS337MS Ice Punch Ice Physical 75 100% 15
172MS Mud Shot Ground Special 55 95% 15
101MS Quick Attack Normal Physical 40 100% 30
101MS Refresh Normal Status —% 20
101MS Splash Normal Status —% 40
101MS Submission Fighting Physical 80 80% 20
101MS Superpower Fighting Physical 120 100% 5
063MS064MS099MS100MS
101MS172MS336MS337MS
Water Pulse Water Special 60 100% 20
101MS Water Sport Water Status —% 15
  • Egg moves are currently not implemented!
  • Moves marked with an asterisk (*) must be chain bred onto Karawn
  • Bold indicates a move that gets STAB when used by Karawn
  • Italic indicates a move that gets STAB only when used by an evolution of Karawn

Evolution Edit

099Praunch
Unevolved
Praunch
 Water  Fighting 
Bag Rare Candy Sprite
Level 23
100Karawn
First evolution
Karawn
 Water  Fighting 
Bag Rare Candy Sprite
Level 40
101Mabster
Second evolution
Mabster
 Water  Fighting 

Sprites Edit

Front Back Front shiny Back shiny
File:GenderM.png 100 100b File:GenderM.png 100s 100sb

Trivia Edit

Design OriginEdit

Karawn appears to be a small prawn wearing a karate outfit, as well as a black belt.

Name OriginEdit

Karawn is a combination of the words "Karate" and "Prawn".

099MS #099: Praunch
Pokémon
#101: Mabster 101MS

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