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234MS #234: Baitmaster
Pokémon
#236: Spookeer 236MS
235MS
Spookster
Spooky Pokémon
#235
235Spookster
Type
Ghost
Unknown
Abilities
Cursed Body or Levitate
Gender ratio
50% / 50%
Catch rate
45 (5.9%)
Breeding
Egg group
Amorphous
Hatch time
10455 steps
Height
2'11" 0.9 m
0'0" 0 m
Weight
2.2 lbs. 1.0 kg
0 lbs. 0 kg
Base experience yield
60
Leveling rate
Slow
EV yield
Total: 1
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body04
Footprint
F235
Pokédex color
Purple
Base friendship
35
Cry


Spookster is a Ghost-type Pokémon.

It evolves into Spookeer starting at level 25, which then evolves into Spookzilla starting at level 50.

Pokédex Entry Edit

Pokédex entry
Spookster are very misunderstood. Despite their spooky appearance, they only want to socialize with humans.

Game Locations Edit

Availability
None This Pokémon cannot be obtained yet.
Always
Common Rotting Pit
Safari Zone Area 2 (Rock Smash)
Uncommon
Fossil
Rare Safari Zone Area 2
Special
Evolve

Base Stats Edit

Stat Range
At Lv. 50 At Lv. 100
HP: 30
90 - 137 170 - 264
Attack: 80
76 - 145 148 - 284
Defense: 50
49 - 112 94 - 218
Sp.Atk: 30
31 - 90 58 - 174
Sp.Def: 40
40 - 101 76 - 196
Speed: 70
67 - 134 130 - 262
Total: 300   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type Effectiveness Edit

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Doubly resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Damaged normally by:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Doubly weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Notes:

Moves Edit

By leveling upEdit

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Astonish Ghost Physical 03030 100100% 15
011 Scary Face Normal Status 0000 09090% 10
055 Bone Club Ground Physical 06565 08585% 20
088 Glare Normal Status 0000 100100% 30
1111 Hypnosis Psychic Status 0000 06060% 20
1414 Nightmare Ghost Status 0000 100100% 15
1818 Bone Rush Ground Physical 02525 08080% 10
2222 Shadow Claw Ghost Physical 07070 100100% 15
2626 Destiny Bond Ghost Status 0000 —% 5
3030 Sucker Punch Dark Physical 07070 100100% 5
3434 Spook Out Ghost Physical 06060 100100% 20
4040 Outrage Dragon Physical 120120 100100% 10
4646 Bonemerang Ground Physical 02525 09090% 10
5050 Will-O-Wisp Fire Status 0000 08585% 15
  • Bold indicates a move that gets STAB when used by Spookster
  • Italic indicates a move that gets STAB only when used by an evolution of Spookster
  • Moves in yellow cannot be learned by any previous evolutions of Spookster

By TM/HMEdit

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Dragon Sprite TM02 Dragon Claw Dragon Physical 08080 100}}100% 15
Bag TM Psychic Sprite TM04 Calm Mind Psychic Status 0000 —}}—% 20
Bag TM Normal Sprite TM05 Roar Normal Status 0000 100}}100% 20
Bag TM Poison Sprite TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Fighting Sprite TM08 Bulk Up Fighting Status 0000 —}}—% 20
Bag TM Normal Sprite TM10 Hidden Power Normal Special 06060 100}}100% 15
Bag TM Dark Sprite TM12 Taunt Dark Status 0000 100}}100% 20
Bag TM Psychic Sprite TM16 Light Screen Psychic Status 0000 —}}—% 30
Bag TM Normal Sprite TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Normal Sprite TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Steel Sprite TM23 Iron Tail Steel Physical 100100 080}}80% 15
Bag TM Electric Sprite TM24 Thunderbolt Electric Special 09090 100}}100% 15
Bag TM Ground Sprite TM26 Earthquake Ground Physical 100100 100}}100% 10
Bag TM Normal Sprite TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Psychic Sprite TM29 Psychic Psychic Special 09090 100}}100% 10
Bag TM Ghost Sprite TM30 Shadow Ball Ghost Special 08080 100}}100% 15
Bag TM Fighting Sprite TM31 Brick Break Fighting Physical 07575 100}}100% 15
Bag TM Normal Sprite TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Electric Sprite TM34 Shock Wave Electric Special 06060 —}}—% 20
Bag TM Poison Sprite TM36 Sludge Bomb Poison Special 09090 100}}100% 10
Bag TM Flying Sprite TM40 Aerial Ace Flying Physical 08080 —}}—% 20
Bag TM Dark Sprite TM41 Torment Dark Status 0000 100}}100% 15
Bag TM Normal Sprite TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Normal Sprite TM43 Secret Power Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Dark Sprite TM46 Thief Dark Physical 06060 100}}100% 25
Bag TM Psychic Sprite TM48 Skill Swap Psychic Status 0000 —}}—% 10
Bag TM Dark Sprite TM49 Snatch Dark Status 0000 100}}100% 10
Bag TM Grass Sprite HM01 Cut Grass Physical 07070 100}}100% 30
Bag TM Rock Sprite HM04 Strength Rock Physical 07070 100}}100% 15
Bag TM Electric Sprite HM05 Flash Electric Special 02020 100}}100% 20
Bag TM Fighting Sprite HM06 Rock Smash Fighting Physical 06060 100}}100% 15
  • Bold indicates a move that gets STAB when used by Spookster
  • Italic indicates a move that gets STAB only when used by an evolution of Spookster
  • Moves in yellow cannot be learned by any previous evolutions of Spookster

By tutoringEdit

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP 
Dark Pulse Dark Special 80 100% 15
Meme ??? Special 65 100% 15
Metronome Normal Status —% 10
Rock Slide Rock Physical 75 90% 10
Substitute Normal Status —% 10
  • Bold indicates a move that gets STAB when used by Spookster
  • Italic indicates a move that gets STAB only when used by an evolution of Spookster
  • Moves in yellow cannot be learned by any previous evolutions of Spookster

By breedingEdit

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
030MS031MS076MS077MS287MS323MS Mean Look Normal Status —% 5
219MS220MS287MS332MS333MS376MS Ominous Wind Ghost Special 60 100% 5
030MS031MS219MS220MS370MS371MS Pain Split Normal Status —% 20
070MS377MS Shadow Punch Ghost Physical 60 —% 20
023MS024MS181MS182MS183MS184MS
219MS220MS235MS236MS237MS369MS
370MS371MS376MS
Will-O-Wisp Fire Status 85% 15
  • Moves marked with an asterisk (*) must be chain bred onto Spookster
  • Bold indicates a move that gets STAB when used by Spookster
  • Italic indicates a move that gets STAB only when used by an evolution of Spookster

Evolution Edit

235Spookster
Unevolved
Spookster
 Ghost 
Bag Rare Candy Sprite
Level 25
236Spookeer
First evolution
Spookeer
 Ghost 
Bag Rare Candy Sprite
Level 50
237Spookzilla
Second evolution
Spookzilla
 Ghost 

Sprites Edit

Front Back Front shiny Back shiny
File:GenderM.png 235 235b File:GenderM.png 235s 235sb

TriviaEdit

Design OriginEdit

Its design is based off a ghost and skeleton (obviously) but is based off the internet sensation, spooky, scary skeletons.

Name OriginEdit

Its name is spook and "ster" may from gangster.

234MS #234: Baitmaster
Pokémon
#236: Spookeer 236MS

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