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Types
Normal Fire
Fighting Water
Flying Grass
Poison Electric
Ground Psychic
Rock Ice
Bug Dragon
Ghost Dark
Steel Fairy
???

The Water Type is one of the nineteen types.

Statistical averagesEdit

OverallEdit

Stat
HP: 77.76
Attack: 65.62
Defense: 80.38
Sp.Atk: 67.91
Sp.Def: 78.76
Speed: 65
Total: 435.42


Fully evolvedEdit

Stat
HP: 94.2
Attack: 72.72
Defense: 92.8
Sp.Atk: 81.36
Sp.Def: 94.64
Speed: 75.96
Total: 511.68


Battle propertiesEdit

Offensive WaterIC Big Defensive
Power Types   Power Types
FireIC Big
GroundIC Big
RockIC Big
½× FireIC Big
IceIC Big
SteelIC Big
WaterIC Big
½× DragonIC Big
GrassIC Big
WaterIC Big
ElectricIC Big
GrassIC Big
None None

PokémonEdit

Pure Water-type PokémonEdit

Dex no. Pokémon Type
#007 007MS Ejacasm Water Water
#041 041MS Troubait Water Water
#042 042MS Tulure Water Water
#084 084MS Praeteur Water Water
#085 085MS Praestish Water Water
#241 241MS Sadfish Water Water
#258 258MS Gnarrk Water Water
#259 259MS Corsharrk Water Water
#279 279MS Walruse Water Water
#280 280MS Walruskie Water Water
#338 338MS Quiboom Water Water
#340 340MS Rainglock Water Water
#351 351MS Acufront
Rainy Form
Water Water

Half Water-type PokémonEdit

Primary Water-type PokémonEdit

Dex no. Pokémon Type
#008 008MS Hosajack Water Poison
#009 009MS Condoom Water Poison
#043 043MS Monstrap Water Dark
#050 050MS Seamapan Water Normal
#057 057MS Fishnism Water Psychic
#058 058MS Sjwhale Water Psychic
#093 093MS Tittai Water Fairy
#094 094MS Octai Water Fairy
#099 099MS Praunch Water Fighting
#100 100MS Karawn Water Fighting
#101 101MS Mabster Water Fighting
#172 172MS Mimimie Water Dark
#205 205MS Manateet Water Ice
#206 206MS Manatorque Water Ice
#207 207MS Manatank Water Ice
#224 224MS Pollefin Water Grass
#225 225MS Florigrace Water Grass
#231 231MS Semdemen Water Ground
#234 234MS Baitmaster Water Fairy
#260 260MS Davyjaws Water Fighting
#339 339MS Gynuke Water Fire
#341 341MS Beatmarine Water Electric
#342 342MS Substarr Water Electric
#343 343MS Hofucno Water Flying
#372 372MS Slugbud Water Poison
#373 373MS Slughug Water Poison
#374 374MS Slugfugg Water Poison
#381 381MS Narwhiz Water Fairy

Secondary Water-type PokémonEdit

Dex no. Pokémon Type
#092 092MS Marionettl Grass Water
#336 336MS Randomix Rock Water
#337 337MS Cthullord Rock Water
#361 361MS Tarditank Bug Water

MovesEdit

Move Cat. Pwr. Acc. PP Target Description
Aqua Jet Physical 40 100% 20 (max 32)
   
   
Anyone
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
Aqua Tail Physical 90 90% 10 (max 16)
   
   
Anyone
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Brine Special 65 100% 10 (max 16)
   
   
Anyone
If the target's HP is half or less, this attack will hit with double the power.
Bubble Special 30 100% 30 (max 48)
   
   
All foes
A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat.
Bubble Beam Special 65 100% 20 (max 32)
   
   
Anyone
A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.
Clamp Physical 35 85% 15 (max 24)
   
   
Anyone
The target is clamped and squeezed by the user's very thick and sturdy shell for four to five turns.
Come n' Go Special 25 100% 15 (max 24)
   
   
Anyone
The user blasts target with a sticky liquid 2-5 times.
Crabhammer Physical 100 90% 10 (max 16)
   
   
Anyone
The target is hammered with a large pincer. Critical hits land more easily.
Dive Physical 100 100% 10 (max 16)
   
   
Anyone
Diving on the first turn, the user floats up and attacks on the next turn.
Hydro Cannon Special 150 90% 5 (max 8)
   
   
Anyone
The target is hit with a watery blast. The user can't move on the next turn.
Hydro Pump Special 110 80% 5 (max 8)
   
   
Anyone
The target is blasted by a huge volume of water launched under great pressure.
Muddy Water Special 90 85% 10 (max 16)
   
   
All foes
The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy.
Octazooka Special 65 85% 10 (max 16)
   
   
Anyone
The user attacks by spraying ink in the target's face or eyes. This may also lower the target's accuracy.
Rain Dance Status —% 5 (max 8)
   
   
Everyone
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
Razor Shell Physical 75 95% 10 (max 16)
   
   
Anyone
The user cuts its target with sharp shells. This may also lower the target's Defense stat.
Scald Special 80 100% 15 (max 24)
   
   
Anyone
The user shoots boiling hot water at its target. This may also leave the target with a burn.
Surf Special 90 100% 15 (max 24)
   
   
All but user
The user attacks everything around it by swamping its surroundings with a giant wave.
Water Gun Special 40 100% 25 (max 40)
   
   
Anyone
The target is blasted with a forceful shot of water.
Water Pulse Special 60 100% 20 (max 32)
   
   
Anyone
The user attacks the target with a pulsing blast of water. This may also confuse the target.
Water Sport Status —% 15 (max 24)
   
   
Everyone
The user soaks the battlefield with water. This weakens Fire-type moves for five turns.
Water Spout Special 150 100% 5 (max 8)
   
   
All foes
The user spouts water to damage opposing Pokémon. The lower the user's HP, the lower the move's power.
Waterfall Physical 80 100% 15 (max 24)
   
   
Anyone
The user charges at the target and may make it flinch.
Whirlpool Special 35 85% 15 (max 24)
   
   
Anyone
The user traps the target in a violent swirling whirlpool for four to five turns.
Withdraw Status —% 40 (max 64)
   
   
Self
The user withdraws its body into its hard shell, raising its Defense stat.
  • All details are taken from Generation 7 games where relevant.
  • Target data assumes user is in the lower left.
  • Moves in yellow are exclusive to Pokémon Clover.

Unused movesEdit

Move Cat. Pwr. Acc. PP Target Description
Aqua Ring Status —% 20 (max 32)
   
   
Self
The user envelops itself in a veil made of water. It regains some HP every turn.
Liquidation Physical 85 100% 10 (max 16)
   
   
Anyone
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
Origin Pulse Special 110 85% 10 (max 16)
   
   
All foes
The user attacks opposing Pokémon with countless beams of light that glow a deep and brilliant blue.
Soak Status 100% 20 (max 32)
   
   
Anyone
The user shoots a torrent of water at the target and changes the target's type to Water.
Sparkling Aria Special 90 100% 10 (max 16)
   
   
All but user
The user bursts into song, emitting many bubbles. Any Pokémon suffering from a burn will be healed by the touch of these bubbles.
Steam Eruption Special 110 95% 5 (max 8)
   
   
Anyone
The user immerses the target in superheated steam. This may also leave the target with a burn.
Water Pledge Special 80 100% 10 (max 16)
   
   
Anyone
A column of water strikes the target. When combined with its fire equivalent, its power increases and a rainbow appears.
Water Shuriken Special 15 100% 20 (max 32)
   
   
Anyone
The user hits the target with throwing stars two to five times in a row. This move always goes first.
  • All details are taken from Generation 7 games where relevant.
  • Target data assumes user is in the lower left.
  • Moves in yellow are exclusive to Pokémon Clover.

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